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Live Dimension: Height is out now on Fab

Tools That Empower Creators.

Professional plugins and software designed to simplify complex workflows and help creators build more efficiently.

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  • Unreal Engine editor plugin
  • Engine versions above 5.0
  • Support from the makers
Live Dimension: Height promotional banner showing a 3.5 m height measurement on a building in Unreal EngineAvailable on Fab
Official listing on FabBuilt for Unreal EngineLightweight editor toolsReal human support

Now available

Know the exact height. Live, in your viewport.

Live Dimension: Height is an Unreal Engine editor plugin that shows the height of an object right in the viewport. The measurement updates live when the object is moved, rotated, or scaled, so you can check proportions without leaving the editor. It is designed for environment artists, level designers, and architectural visualization workflows.

Get it on Fab (opens Fab in a new tab)See details

Live Dimension: Height promotional banner showing a 3.5 m height measurement on a building in Unreal Engine

Accurate measurements

Read an object's height directly in the editor instead of estimating it.

In-editor visuals

The dimension is drawn right in the viewport, where you are already working.

Lightweight and easy to use

A small tool that stays out of your way. Small tool, big difference.

Built for archviz and level design

Check scale and proportions for architectural visualization and level layouts.

How it fits your workflow

Measure. Visualize. Build real.

01

Measure

Get an accurate height reading for an object in your Unreal Engine viewport.

02

Visualize

See the dimension drawn in the editor. It updates live as you move, rotate, or scale.

03

Build real

Make layout and scale decisions with confidence for archviz and level design.

Coming next

Rigging, simplified. Coming soon.

Universal Rig is an Unreal Engine character-rigging plugin that is currently in development. It is designed to simplify character rigging workflows with an auto-rig tool and Unreal Engine control rig controllers. It has not been released yet, and details may change before launch.

Notify me at launchSee details

Universal Rig promotional banner showing the plugin panel and a rigged character

One-click auto rig

Planned: rig a character with a single action.

UE Control Rig controllers

Planned: controllers built for Unreal Engine's Control Rig.

Customizable settings

Planned: rig preset, skinning, controller type and character resize options.

Export to your project

Planned: send the finished rig straight into your Unreal project.

Why OP PLUGINS

Built around real workflows.

Focused tools

Each plugin targets one specific, everyday task in Unreal Engine pipelines instead of trying to do everything.

Inside the editor

Our plugins work where you already work, so you stay in the editor.

Honest status

Every product shows whether it is released or still in development. No placeholder purchase links, no surprises.

Latest releases and updates

What's new.

  • Released
    Live Dimension: Height

    An Unreal Engine editor plugin for measuring object height directly in the viewport, with live updates as objects are moved, rotated, or scaled. Read more

  • In Development
    Universal Rig

    An Unreal Engine character-rigging plugin designed to simplify character rigging workflows. Read more

Compatibility is published only after it is verified. Questions? Visit support or email supportforopplugins@gmail.com.

Measure what matters.

Get Live Dimension: Height on Fab and see the height of your objects live in the viewport.

Get it on Fab (opens Fab in a new tab)Follow @opplugins (Instagram, opens in a new tab)

Products

Plugins for Unreal Engine.

Focused editor tools that remove repetitive work from your pipeline.

Live Dimension: Height promotional banner showing a 3.5 m height measurement on a building in Unreal Engine
Released

Live Dimension: Height

An Unreal Engine editor plugin for measuring object height directly in the viewport, with live updates as objects are moved, rotated, or scaled.

Get it on Fab (opens Fab in a new tab)Details (for Live Dimension: Height) →

Universal Rig promotional banner showing the plugin panel and a rigged character
In Development

Universal Rig

An Unreal Engine character-rigging plugin designed to simplify character rigging workflows.

Notify me at launchDetails (for Universal Rig) →

Products / Live Dimension: Height

Released

Live Dimension: Height

Know the exact height. Live, in your viewport.

Live Dimension: Height is an Unreal Engine editor plugin that shows the height of an object right in the viewport. The measurement updates live when the object is moved, rotated, or scaled, so you can check proportions without leaving the editor. It is designed for environment artists, level designers, and architectural visualization workflows.

Get it on Fab (opens Fab in a new tab)Follow @opplugins (Instagram, opens in a new tab)

  • Unreal Engine (editor plugin)
  • Versions: Above 5.0
  • Support by email
Live Dimension: Height promotional banner showing a 3.5 m height measurement on a building in Unreal Engine

Why you will use it

Built to save you time.

Accurate measurements

Read an object's height directly in the editor instead of estimating it.

In-editor visuals

The dimension is drawn right in the viewport, where you are already working.

Lightweight and easy to use

A small tool that stays out of your way. Small tool, big difference.

Built for archviz and level design

Check scale and proportions for architectural visualization and level layouts.

How it fits your workflow

Measure. Visualize. Build real.

01

Measure

Get an accurate height reading for an object in your Unreal Engine viewport.

02

Visualize

See the dimension drawn in the editor. It updates live as you move, rotate, or scale.

03

Build real

Make layout and scale decisions with confidence for archviz and level design.

Main features

  • Height measurement displayed directly in the editor viewport
  • Live measurement updates when objects are moved, rotated, or scaled
  • In-editor visuals, so no external tools are needed
  • Lightweight and easy to use
  • Suited to archviz and level design workflows

Designed for

  • Environment artists
  • Level designers
  • Architectural visualization

Compatibility

Engine
Unreal Engine (editor plugin)
Supported versions
Above 5.0
Platforms
Unreal Engine

Supported on Unreal Engine versions above 5.0.

Installation and documentation

Installation instructions and documentation will be published here.

Frequently asked questions

What does Live Dimension: Height do?

It displays the height of an object in the Unreal Engine viewport and keeps the value updated as you move, rotate, or scale the object.

Which Unreal Engine versions are supported?

Unreal Engine versions above 5.0 are supported.

Where can I get the plugin?

It is available on Fab through the official listing linked on this page.

Where can I get help?

Use the support page or email the support address shown on this page.

Measure what matters.

Get Live Dimension: Height on Fab and see the height of your objects live in the viewport.

Get it on Fab (opens Fab in a new tab)Follow @opplugins (Instagram, opens in a new tab)

Support

Need help with Live Dimension: Height? Email supportforopplugins@gmail.com or use the support page.

Live Dimension: HeightUnreal Engine pluginGet it on Fab (opens Fab in a new tab)

Products / Universal Rig

In Development

Universal Rig

Rigging, simplified. Coming soon.

Universal Rig is an Unreal Engine character-rigging plugin that is currently in development. It is designed to simplify character rigging workflows with an auto-rig tool and Unreal Engine control rig controllers. It has not been released yet, and details may change before launch.

Notify me at launchFollow @opplugins (Instagram, opens in a new tab)

Not available yet. Universal Rig is in development; this page will be updated at launch.

  • Unreal Engine (editor plugin)
  • Versions: Not yet verified
  • Support by email
Universal Rig promotional banner showing the plugin panel and a rigged character

What is planned

What to expect.

One-click auto rig

Planned: rig a character with a single action.

UE Control Rig controllers

Planned: controllers built for Unreal Engine's Control Rig.

Customizable settings

Planned: rig preset, skinning, controller type and character resize options.

Export to your project

Planned: send the finished rig straight into your Unreal project.

Main features

  • One-click auto rig workflow (planned)
  • Unreal Engine Control Rig controllers (planned)
  • Configurable rig preset, skinning, controller type, and character resize options (planned)
  • Export of the result to your project (planned)

Designed for

  • Technical artists
  • Character artists
  • Game developers

Compatibility

Engine
Unreal Engine (editor plugin)
Supported versions
Not yet verified
Platforms
Not yet verified

Compatibility will be published when the product is released and verified.

Installation and documentation

Documentation will be published at release.

Frequently asked questions

Is Universal Rig available?

Not yet. It is in development. This page will be updated with a release announcement and an official purchase link once it launches.

Which character types will it support?

Supported character types have not been finalized and will be documented at release.

Can I ask a question before launch?

Yes. Contact support and we will reply as soon as we can.

Be first to know when Universal Rig launches.

Send us a note and follow @opplugins on Instagram for updates. Details may change before release.

Notify me at launchFollow @opplugins (Instagram, opens in a new tab)

Support

Need help with Universal Rig? Email supportforopplugins@gmail.com or use the support page.

Universal RigIn DevelopmentNotify me at launch

About

About OP PLUGINS

OP PLUGINS develops tools and software intended to improve creative and technical workflows. Our current focus is plugins for Unreal Engine, aimed at environment artists, technical artists, level designers, game developers, and studios.

What we build

We build practical tools that live inside the editor and remove repetitive or error-prone steps, such as measuring objects in the viewport or setting up character rigs.

How we work

We label each product's status plainly, we publish supported versions only after we have verified them, and we keep this site free of third-party trackers.

Explore ProductsFollow @opplugins (Instagram, opens in a new tab)

Support

Support and contact

Questions about a product? Email us and we will reply.

Email support

Or write to supportforopplugins@gmail.com. Please include the product name and your Unreal Engine version.

Other ways to reach us

Email: supportforopplugins@gmail.com

Follow @opplugins (Instagram, opens in a new tab)

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